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#71
Myastere -Ruins of Deazniff- / Re: Myastere: Ruins of Deaznif...
Last post by sol-alpha - April 15, 2021, 11:09:42 AM
Quote from: KawaseFan on April 15, 2021, 06:35:54 AM

Haven't had a chance to play it myself yet, hopefully soon.

I was hoping to play it at midnight but only the Japanese eShop release launched at midnight for their region.
#72
Myastere -Ruins of Deazniff- / Re: Myastere: Ruins of Deaznif...
Last post by KawaseFan - April 15, 2021, 06:35:54 AM
Just posting the required storage for the game here in case anyone wants to know, the PC version takes up about 2.3 GB, while the Switch eShop is reporting the required storage as 2.1 GB.

Haven't had a chance to play it myself yet, hopefully soon.
#73
Myastere -Ruins of Deazniff- / Re: Myastere: Ruins of Deaznif...
Last post by imgibbon - April 15, 2021, 02:44:51 AM
It's out! Go go go!
#74
Myastere -Ruins of Deazniff- / Re: Myastere: Ruins of Deaznif...
Last post by imgibbon - April 14, 2021, 05:30:25 PM
Interesting stuff! One more day!
#75
Myastere -Ruins of Deazniff- / Re: Myastere: Ruins of Deaznif...
Last post by sol-alpha - April 14, 2021, 11:35:13 AM
New trailer has been uploaded: https://youtu.be/iAMRD4hXTlc

The game will have standard and technical control settings for the wire function. Standard is for beginners, Technical is for people who are familiar with the Umihara Kawase games: https://twitter.com/st_saizensen/status/1382249230668992515?s=19

Trivia: https://twitter.com/st_saizensen/status/1381460057020268552?s=19
(Translated using DeepL)
Kondo: This is actually the illustration on the back of the very first packet of Umihara Kawase. I had her (Umihara Kawase) hold a gun to shoot lures, but Mr. Sakai said, "No, she's throwing it by hand," and I had to redraw it even though it was an analog manuscript.

(laughs) This time, (Aaurae Mawkish) she's holding a wire gun, which reminded me of that.

Promotional art from Success: https://twitter.com/success_g3/status/1381901542056337415?s=19

And there's more concept art posted from the official Twitter for Myastere.
#76
Myastere -Ruins of Deazniff- / Re: Myastere: Ruins of Deaznif...
Last post by KawaseFan - April 14, 2021, 09:35:32 AM
Happy to create a new board for this game if people want one, let me know. yeah y'know what, I want a new board for it anyway
#77
Myastere -Ruins of Deazniff- / Re: Myastere: Ruins of Deaznif...
Last post by imgibbon - April 10, 2021, 04:50:44 PM
The put up what is purportedly the first in a series of short gameplay overview videos

https://www.youtube.com/watch?v=ESOsbfpMlP4
#80
Myastere -Ruins of Deazniff- / Re: Myastere: Ruins of Deaznif...
Last post by sol-alpha - April 08, 2021, 08:00:45 AM
Here is the Japanese eShop link if you want to see details of the game: https://store-jp.nintendo.com/list/software/70010000039753.html

Here is a tweet from the Success account confirming the custom engine used for the game is derived from the engine for Umihara Kawase Fresh: https://twitter.com/success_g3/status/1380064075141406721?s=19