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There's rom hacks of Umi, but what about other games? I know Mario has plenty of hacks. What about other games known for mods? Is Umi's content just not enough? Post here if you see any.
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Umihara Kawase Shun / Re: Umihara Kawase Shun Steam achievements
« Last post by KawaseFan on October 25, 2020, 02:11:48 PM »
From memory, I think I got the three birds landing at the same time somewhere around the starting area of field 20; and you can travel upwards without touching the floor on field 2 (more detailed path descriptions and map here).
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Umihara Kawase Shun / Umihara Kawase Shun Steam achievements
« Last post by Masada on October 25, 2020, 12:38:22 PM »
Hello everyone!
I recently decided to unlock all achievements in Umihara Kawase Shun (the steam version). I already had a bunch of those from playing the game again and again, so I took a look at the achievements I still had to unlock... One of those achievements, called "Tree Hugger", consists on having three birds land on body at the same time (which I suppose means having them land on Umihara's body). I knew that, if you stand still for a few seconds, one or two birds will come flying and land on your shoulder or your head or wherever, but I never seem to get more than two at a time. So my question is: Is there a specific spot in which you can get three birds to land on you or is it completely random? I don't think it's time based since I once ran out of time on a stage waiting for them to land on Umihara.

Oh, and another achievement I don't seem to get is the "Uplifting" one, which consists on travellling upwards 2 screens or more without touching the floor. What's the best stage to do this on?
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It's been announced that the PS4 version will be released by Nicalis in the west on October 30.  Physical copies will be limited and will be released through the Nicalis store.

Source: https://www.gematsu.com/2020/10/umihara-kawase-fresh-for-ps4-launches-october-30-in-the-west
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Off-Topic / Re: What other games do you like / have you been playing?
« Last post by Tooro on October 07, 2020, 03:09:42 PM »
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I guess that's because they need to have clarity for logographic writing systems?
I think so.  Kanji fonts in ROM used to have 16x16 size (while ascii characters were 8x8) and thus finer resolution was required.  (PC-8801 series, however, only had 640x200 resolution for color mode, which was unsatisfactory vertically, resulting in peculiarly tall rectangular form of kanji characters.)

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They also tend to have limited colour palettes, which results in lots of creative use of dithering and so on.
You know well! PC-8801 series only had 3bit colors per pixel.

Some games used more restricted colors (only five) for the sake of performance.  I feel strong nostalgia when seeing their coloring scheme.  Among them, I want to name my most favorite ones (to conform to the topic of this thread).  Out of eight colors in the pallette, two were used for background colors and six were assigned to three foreground colors.  This eliminated, when drawing foreground objects, access of VRAM region for background colors (each color bit had its own VRAM region).

Alphos (1983): https://www.youtube.com/watch?v=vKuuSV0UjlU
Xanadu (1985): https://www.youtube.com/watch?v=QcQpec98nCA
Silpheed (1986): https://www.youtube.com/watch?v=8hVwAfy88NE

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Just last night I was showing Control to a friend with ray tracing enabled/disabled, and going back and forth he repeatedly mistook "on" for "off" and vice versa, which is pretty damning, really.
It's me, lol.
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Off-Topic / Re: What other games do you like / have you been playing?
« Last post by Alc on October 04, 2020, 04:13:11 PM »
Its graphics was very clear but very slow.
I notice that a lot of the older East Asian PCs are surprisingly high resolution. I guess that's because they need to have clarity for logographic writing systems? They also tend to have limited colour palettes, which results in lots of creative use of dithering and so on.

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I'm eager to see real-time ray-traced games but I'm not confident that I can tell whether a given game is using ray tracing or not.
Yeah. Just last night I was showing Control to a friend with ray tracing enabled/disabled, and going back and forth he repeatedly mistook "on" for "off" and vice versa, which is pretty damning, really.
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Off-Topic / Re: What other games do you like / have you been playing?
« Last post by Tooro on October 04, 2020, 07:34:22 AM »
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Do you have any photos of the computer? I love these retro platforms.
To my regret, I took no photos.  This blog has photos of the same model as I owned.  Its graphics was very clear but very slow.

https://lancelot2.blog.ss-blog.jp/2012-11-22

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we're in a place of diminishing returns.
I agree.  I'm eager to see real-time ray-traced games but I'm not confident that I can tell whether a given game is using ray tracing or not.
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Off-Topic / Re: What other games do you like / have you been playing?
« Last post by Alc on October 02, 2020, 12:49:22 PM »
According to its Japanese spelling "イース", "Ys" sounds like "peace" or "lease" without the first "p" or "l"  (I mean, "s" in "Ys" does not sound like "z").
That's interesting, thanks guys. Hard to anglicise, actually.

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By the way, I played and loved Ys I, II, III on their original platform PC-8801SR.
Do you have any photos of the computer? I love these retro platforms.

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They accomplished amazingly smooth graphics and beautiful sounds on such poor machine.  I'm happy with today's high-performance PCs but misses such kind of surprises I experienced decades ago.
The pace of change has slowed right down, huh. One of my formative memories is getting an original 3DFX card back in the Quake days, and going from chuggy, ugly 320x240 to a silky smooth 640x480 with the beautiful bloom-like softness that those early GLIDE cards had (a consequence of the analogue VGA passthrough? I never did figure it out). I'd never seen such a leap. I probably never will again - DLSS and ray tracing are all well and good, but the fact that they're the big selling points of the newer GPUs really does press home to me that we're in a place of diminishing returns.

Same with the new consoles, the games look better and I'm excited to see how they make creative use of the massive bandwidth on the SSDs, but in aggregate the result isn't revelatory. There's a Demon's Souls remake so of course I'm hunting around for a PS5 for day one, and I missed all the preorders so far, boo. I feel like the scalpers have got these preorder launches down to a fine art, I hear people use automated scripts and VPNs to make multiple orders on a dozen credit cards, and this sort of thing. I guess if there's money to be made then people will do it, but it really doesn't seem right.

Yeah I've got that collection ordered. As mentioned I finished Sunshine earlier this year, but I haven't touched SM64 or Galaxy in a decade or so, looking forward to working through them in the coming months.
This arrived. Fucking Nintendo, man. It's their typical "our way or the highway" behaviour - they've inverted the controls on SM64 and Sunshine and not put in any way to return them back to the original. I'm not even saying that they should be inverted by default, just that the option should be there. So it's off to ebay for this one.

[I can't stop playing Spelunky 2. Send help.]
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Umihara Kawase / Re: Umihara Kawase Christmas Community Challenge hack
« Last post by Canvas on September 26, 2020, 11:38:52 PM »
if there's enough interest we could make a new one, bigger and better than the last  ;D
If mappers are needed I would like to be a part of it
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Off-Topic / Re: What other games do you like / have you been playing?
« Last post by Tooro on September 25, 2020, 04:54:18 PM »
According to its Japanese spelling "イース", "Ys" sounds like "peace" or "lease" without the first "p" or "l"  (I mean, "s" in "Ys" does not sound like "z").

(By the way, I played and loved Ys I, II, III on their original platform PC-8801SR.  They accomplished amazingly smooth graphics and beautiful sounds on such poor machine.  I'm happy with today's high-performance PCs but misses such kind of surprises I experienced decades ago.)
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