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For Shun, I don't know how field 39 got through. I get field 35, but I feel like the dandelions in Fresh serve the same purpose.


haha can't wait to do 42 again

For the original, Field 33 has some nice ice physics but I can see why it's losing. 18's a pretty tough stage, but everyone wants 42 for the hard door exit. I feel like that is replicated in that one challenge map for Fresh though.

For Sayonara, 32 is probably wanted back for the trampolines and I was surprised they brought trampolines back in Fresh for that one part. I think 33 is just a tough stage overall and I picked that one because it's more fun than 54 which destroyed me the first time around. But it looks like 54 is winning.

Will it only be one map per game? That's fine really, I'm just surprised at how few stages I would actually want to replay looking at this.


haha
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Be aware that the studio Saizensen Twitter account has put out polls to decide the DLC stages, the links below will let you vote from one of three fields from each game:

First selection from Umihara Kawase, once you click the link, there is a second tweet below showing pics of the stages mentioned:
https://twitter.com/st_saizensen/status/1138395629531516929?s=19

Second selection from Umihara Kawase Shun, once you click the link, there is a second tweet below showing pics of the stages mentioned:
https://twitter.com/st_saizensen/status/1138396417024614400?s=19

Third selection from Sayonara Umihara Kawase, once you click the link, there is a second tweet below showing pics of the stages mentioned:
https://twitter.com/st_saizensen/status/1138396991593914369?s=19

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Other Umihara Kawase Discussion / Kawase in Crystal Crisis
« Last post by Drifter on June 09, 2019, 06:20:39 AM »
>nicalis

Remix of main stage theme from original Umihara Kawase.

https://www.youtube.com/watch?v=bJ6olvlYhFc
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so is there no demo outside of the japanese eshop?
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Umihara Kawase / Re: Small Hack fixed
« Last post by Canvas on June 01, 2019, 01:55:58 PM »
of course i want the BIG D prize it was made for me!!
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Umihara Kawase / Re: Small Hack fixed
« Last post by texh on May 26, 2019, 03:21:52 PM »
I made a video since some of the fields, especially F4 can be pretty tough to figure out. Obviously if you want the big d prize you shouldn't watch it.

https://www.youtube.com/watch?v=PiZnJVMt6ag

I was actually considering unifying the overall look with glitch aesthetics but doing the graphics was enough of a hassle already + fields like F2 were beyond saving from the get-go.
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Umihara Kawase / Re: Small Hack fixed
« Last post by Canvas on May 25, 2019, 01:30:45 AM »
im on the third level, amidst all the corrupted maps then far i was tricked into thinking it was normal. Texh you are a monster I have been stuck on this level for 30 minutes, the end is REALLY messing with me
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Umihara Kawase / Re: Small Hack fixed
« Last post by Canvas on May 24, 2019, 06:53:32 PM »
I flinched when I saw your thread LOL I cant wait until I get home to try this
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Umihara Kawase Fresh! / Re: Concerns
« Last post by Alc on May 19, 2019, 08:04:37 PM »
Yeah I did figure that out, but it's still annoying having the klaxon in the background, and being a 1-hit kill is a bit too perilous for my liking.

I guess the inevitable Steam release will have a mod in short order.
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Umihara Kawase Fresh! / Re: Concerns
« Last post by sol-alpha on May 19, 2019, 04:13:08 PM »
[I've so far only played the demo for a couple of hours, but I'm not going to lie, this depleting hunger crap is really driving me up the wall. Every five minutes I need to stop whatever fun thing I'm doing and dive into my inventory for no goddamn reason other than to refill a bar. Does this just become a non-issue through some mechanism in the full game? I'm still looking forwards to playing through it but won't be able to pick it up for another week or two.

Unfortunately not, at least not in my experience, though I hope I missed something.  It seemed like the only real way to try to avoid having to refill the hunger bar was to finish the quest faster.  I totally agree with how you feel about it.

Remember that you don't die from hunger. You can deplete your health from hunger and it won't kill you. So the only thing stopping you would be getting hit by an enemy.

Other than that, I don't know of anything in the game that would help you slow down stamina drain. They really need to add in the option to craft multiple items, it's annoying having to repeatedly press A to craft only one thing at a time.
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