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Started by KawaseFan, November 14, 2014, 01:50:50 PM
Quote from: Nicole on February 16, 2015, 03:27:54 AMI still haven't finished Chulip yet but I've played a fair bit more since then. Anyway, I'm not really surprised that there are mixed reviews for it, because the game does have its issues.One of these is the fact that its localization was somewhat half-assed. It was translated by Natsume, and though I'm not entirely sure how they are nowadays (Sayonara's the only recent game they've translated that I've played), at least in the PS2 era, they were pretty iffy. In addition, Punchline was never really a big company, so I can imagine the budget for the Chulip localization was rather tight overall.Anyway, the translation itself isn't so bad. The real problem is that, though they translated all of the text, there were two major things they didn't translate.One is that, over the course of the game, you can find film canisters, which you can later watch at the movie theater. They're 20-30 second long silent movie clips, and don't have any bearing on the game itself (though you have to watch a specific one to get a kiss from Goro). However, the text in them wasn't translated at all, meaning most of the clips make no sense if you can't read Japanese. It's a very small part of the game, but it seems really sloppy.The other thing is that none of the voice clips were translated. There's only a few in the game, and they're not too important, but it's a bit of a pain regardless.One of these cases is a point in the game where you have to do morning exercises during a factory tour. Though there is a bulletin board earlier that tells you which buttons to press, this is more a poor workaround for the fact that you're told which buttons to push during the exercise itself... but in Japanese, not English.The other case is more a problem of localization, or the lack thereof. There's a puzzle in a playground where markings on the ground correspond to train stations in Japan, and you have to lead someone from marking to marking in the correct order as he tells you which station to go to next. Not too bad if you're actually Japanese, but otherwise you're completely lost -- or, at least, you would be; more on that in a bit. And this ties into something that's more a problem with the game itself.So, Chulip is sort of a puzzle game, in that you often need to figure out when and how to kiss someone. You might have to do certain things, or wait in a certain place at a certain time... and some puzzles can be very obtuse, with little to no hints on how to do them. Furthermore, if you fail them (either because you didn't know what to do or... literally just random chance. Seriously.) that means you have to wait another day before you can try it again.It's actually the sort of game I'd recommend emulating (so you can just restart from a save state if necessary) and using a walkthrough for (so you actually know what to do). And, at least on that latter point, Natsume actually agreed with me, because the English Chulip instruction booklet (unlike the Japanese one) actually gives a lot of puzzle solutions, including that train station one I mentioned earlier (again, more of a workaround than actually localizing, but useful nonetheless).Now, the thing is, despite its shortcomings (and it does have shortcomings), Chulip is a good game, as much as my rambling about its problems might have masked that. Its execution can be lacking at times, but it definitely has a very unique atmosphere... sort of childish with some disturbing undertones, I guess? (One of the people you can kiss includes a man in full BDSM gear...)In any case, I did enjoy it in spite of these things, but I do acknowledge that it's probably not for everyone. I do think it's definitely worth giving a shot, at least.
Quote from: Nana on March 28, 2015, 02:14:10 AMYou've got pretty killer taste, Nicole. I adore Love De-Lic's work, including the offshoots like ChuLip and Rule of Rose. I'm a huge fan of Osamu Satou, too. LSD is a fantastic game.As for some other obscure games, I figure it's worth mentioning a couple of games about movement, considering this is an Umihara Kawase forum.Chain Dive is an awesome PS2 Japan-only game by the developers of Malicious. It's quite simply about having an awesome grappling hook, rocketing through the air to some chill techno music, and slashing down enemies with an ice sword at 100 MPH. I highly recommend it to everyone here. Here's a video of it in action: https://www.youtube.com/watch?v=O3eZSq_YRZIGunvalkyrie is one of my favorite games of all time, though possibly undeservedly. It's an Xbox exclusive (unfortunately), and is developed by Smilebit, more popularly known for the Jet Set Radio and Panzer Dragoon series. It plays sort of like a combination of both -- imagine a game where you're given a jetpack with only 2 seconds worth of fuel, but if you know how to work the system, you can fly through and clear entire stages without ever touching the ground. You do this by performing a series of boosts, flips, turns, and general acrobatics all whilst shooting down enemies with a homing lock-on gun ala Panzer Dragoon. It's easily the most original control scheme I've ever used, and it feels absolutely wonderful once you get into it. Great music, (some) great stages, and just an incredibly smooth and original experience.Unfortunately, it's also very obviously unfinished. Half of the material shown in the launch trailer didn't even make it into the actual game. And aside from that, reviewers weren't able to figure out the controls, so it got almost exclusively bad reviews since people were trying to play it more like Halo 2 than a free-moving Space Harrier. And nobody on youtube knows how to play it either. ;_;
Quote from: Alc on February 15, 2016, 04:16:00 AMI tried Virtue's Last Reward and, eh, I got bored after a few hours. Didn't much care for the characters and the puzzles just irritated me. I've never been one for "scan the room for clues" type games (I'm thinking of old point and click adventure games, and Myst etc), and the interface was pretty clunky. I'm glad games like this exist, and have an audience, but they're not for me.
Quote from: Alc on February 15, 2016, 04:16:00 AMI'm playing Bloodborne at the moment. Over and over. I'm generally not one for brawlers, but it's so sublimely implemented that I just can't put it down (and you know you're in deep when you start calculating minor damage and health percentage gains with a pen and paper). The lore is great, but like most facets of the game you have to knuckle down and do it yourself if you want to figure it out - it doesn't hand the story to you on a plate, you have to work it out piecemeal. I had no idea what was going on during my first playthrough, but since then I've been poking around trying to work it all out, and once you start grasping it... the attention to detail is just incredible.
Quote from: sol-alpha on February 15, 2016, 12:30:45 PMFair enough. I do think the cast in the second game is not as good as the first and an annoying thing for me was that the European version of the game kept the Japanese dubbing which makes no sense as it is a visual novel style game and it kept ruining the immersion for me when I was trying to read.
Quoteanyway, I'm not going to bother with the DLC.
QuoteI tried getting into Demon's Souls and I just lost interest after getting to the middle of the first area with the castle
QuoteI haven't bothered getting Dark Souls 2 either although that isn't because of hearing from people saying how bad it is.
QuoteOh and the funny thing is that the bloodborne fanbase on one of the forums I read doesn't make things better for the image of the game to "outsiders", for them it's not enough to like the game, they have to push the game on other people and convince them that apparently it is the greatest game ever.
Quote from: Alc on February 16, 2016, 11:20:05 AMI'm one of those "give the the original dub or nothing at all" kind of arseholes so that didn't bother me, but that is interesting that you found it broke the immersion for you. Which way do you go with anime, generally (if you watch it at all)? I promise I'm not about to start droning on about the superiority of sub over dub, just curious.
Quote from: sol-alpha on February 16, 2016, 07:00:39 PMat the end of the month I will have Bravely Second (3DS)
Quote from: KawaseFan on March 23, 2016, 08:52:03 AMQuote from: sol-alpha on February 16, 2016, 07:00:39 PMat the end of the month I will have Bravely Second (3DS)How's that going? I don't have it yet and probably won't for a while, but I'm interested to hear what you think of it.
Quote from: sol-alpha on March 23, 2016, 07:09:22 PMThe only other game to wait for is Zero Escape 3: Zero Time Dilemma which is thankfully coming out at the same time as the US in June 28th, just unfortunate there won't be a physical version of the game but I've definitely been waiting for that game for a long while.
QuoteHey, I'm just glad I won't have to dodge spoilers everywhere for weeks this time!
Quote from: KawaseFan on July 02, 2016, 04:14:06 AMI bought a few games on Steam during the sale; one of them being Spelunky. Alc, if I get hooked to the point of playing more than six hundred hours, I'm blaming you!
Quote from: sol-alpha on July 12, 2016, 03:16:28 AMGoing off-topic here since I didn't want to waste making a thread. I just finished my Bachelor of Science with a double major in Physics & Financial Maths/Statistics. I'm pretty elated since I am finally done with university for now.I'll also mention that if I could have done another major it would have been Mathematics because I had the 3rd year units available to do them but I had my reasons for picking financial maths/statistics.
Quote from: KawaseFanOhh awesome, congratulations!
Quote from: Alc on June 08, 2016, 11:48:54 AMI've tried playing other games, and this is a cliche but damned if it's not true: my brain seems to spend half the time saying "what? This isn't a Souls game. Why aren't you playing Souls?".
Quote from: yangnw on September 24, 2017, 07:57:20 AMI played through Dark Souls 3 first and loved it, and then I picked up Dark Souls 2 and hated it. It might have something to do with the atmosphere not being so comfortable. I wasn't addicted to the actions, probably because I had my share of addiction back with Monster Hunter (P3?) on PSP. I'll try Dark Souls 1 later, see how it works.
Quote from: Canvas on September 27, 2017, 08:49:21 AMQuake is arguably my favorite game.
Quotethere are no footsteps
Quote from: Zera on February 19, 2019, 02:01:28 AMI play a variety of action and strategy games. My favorite developers are Nintendo and Treasure.The Bangai-O series is my favorite. It's a lot like Umihara Kawase in that those patient enough to survive some difficulty spikes are rewarded with mastering a gameplay system unlike any other.Bangai-O HD is only $10 on the XBLA, so give it a try if you get the chance.
Quote from: Princess Rescuer on February 27, 2020, 01:54:04 PMPSVR games. They're good. Don't know if they're worth the price of the PSVR yet though.
Quote from: Whendaleksattack on February 20, 2020, 05:34:38 PMI'd like to probably pick up River City Girls one of these days for my PC
Quote from: KawaseFan on March 19, 2020, 02:15:13 AM30% off on Steam at the moment. I bought it during the holiday sale, played through it a couple of weeks ago and thought it was great.
Quote from: Alc on May 14, 2020, 06:44:25 AMOn the Cube I played through Super Mario Sunshine, which remains a wonderful game
Quote from: Tooro on September 25, 2020, 04:54:18 PMAccording to its Japanese spelling "イース", "Ys" sounds like "peace" or "lease" without the first "p" or "l" (I mean, "s" in "Ys" does not sound like "z").
QuoteBy the way, I played and loved Ys I, II, III on their original platform PC-8801SR.
QuoteThey accomplished amazingly smooth graphics and beautiful sounds on such poor machine. I'm happy with today's high-performance PCs but misses such kind of surprises I experienced decades ago.
Quote from: Alc on September 14, 2020, 10:45:39 PMYeah I've got that collection ordered. As mentioned I finished Sunshine earlier this year, but I haven't touched SM64 or Galaxy in a decade or so, looking forward to working through them in the coming months.
QuoteDo you have any photos of the computer? I love these retro platforms.
Quotewe're in a place of diminishing returns.
Quote from: Tooro on October 04, 2020, 07:34:22 AMIts graphics was very clear but very slow.
QuoteI'm eager to see real-time ray-traced games but I'm not confident that I can tell whether a given game is using ray tracing or not.
QuoteI guess that's because they need to have clarity for logographic writing systems?
QuoteThey also tend to have limited colour palettes, which results in lots of creative use of dithering and so on.
QuoteJust last night I was showing Control to a friend with ray tracing enabled/disabled, and going back and forth he repeatedly mistook "on" for "off" and vice versa, which is pretty damning, really.
Quote from: Tooro on October 07, 2020, 03:09:42 PMI think so. Kanji fonts in ROM used to have 16x16 size (while ascii characters were 8x8) and thus finer resolution was required. (PC-8801 series, however, only had 640x200 resolution for color mode, which was unsatisfactory vertically, resulting in peculiarly tall rectangular form of kanji characters.)
QuoteYou know well! PC-8801 series only had 3bit colors per pixel.
QuoteI feel strong nostalgia when seeing their coloring scheme.